The Last Lighthouse is a game about reigniting the last few lighthouses out in the Arctic wastes. You are the keeper of a final lighthouse, at Desolation Point, but all hope is not yet lost. There are nine more, interconnected lighthouses, and you must strategically link them one-by-one. 

Gameplay

A set of AI supervisors manage most of the game, including control of individual entities (which will fight and collect resources on their own). You must strategically make links between lighthouses. Observe the flow of units and send out a repair team when your enemies are distracted and the time is right.

It is a game of timing, luck and micromanagement, and my personal best score has been to ignite 6/10 lights. 

A Warning

I made some last minute balance changes that make this game much harder. I do not know if it is possible to beat, and involves a lot of strategizing, luck and time if it is. Make good use of baits, and do not take too long or send excessively large parties, as time is not on your side. 

If anything, this is more of an interesting AI experiment, with a few knobs that you, the player, can twist to affect it. This might make it frustrating and slow paced to some, and I apologize for that.

Background music composed by J.E. 

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorwintrmut3
GenreSimulation, Strategy
Made withUnity
Tagsartificial-intelligence, Casual, Pixel Art, Post-apocalyptic

Comments

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(2 edits)

I found it to be a calm game. Pressing buttons and wait people to move. As a player almost nothing you do. simply wait paths to lighthouse to be build, gather resources and apply power ups to light houses. As time passes and you repair lighthouses, the game was very computational heavy in a very powerful machine. I cannot see any war. I have 1000+ workers and soldiers and i am waiting one cable to be fixed (9th one). It appears that you must have resources for power ups in order workers to repair cables. Mine finished

Looks interesting, but I can't succeed into anything

Can't understand why the "Repair members" number does not seems to affect who goes to the next lighthouse. Why does nobody moves toward the objective when I select a path ?

I think I didn't understood something

There's a lot that isn't explained or intuitive.  What does "Boost Power" do?  Is Boost Power on a cooldown?  What's the difference between a blue connection and a green connection?  What's the difference between a Level 5.10 Lighthouse and a Level 5.21 Lighthouse?  The game sometimes says of a Lighthouse "0.33 units / sec"; is that all the time, or only when I've ordered that scrap be spent to create units?

Impressive! I struggled finding out what to do tho.