Cute, but cumbersome game. All the planting, feeding, and harvesting could be done with a button each, with a special button for sacrificing. Might even work with just two really.
Complete nonsense. I'm aware that that's what the dev intended, but console commands don't somehow magically make the game "out of control", like oh no I have to hit up one more time if I get a text message. It's just boring
It might be interesting if it involved the need for some sort of automation, even if just writing scripts/functions - as it is, your role as a player is just to smash the keyboard while the thing happens, no real agency. I'm sorry, but it's boring, as good as the audiovisuals and concept are.
← Return to game
Comments
Log in with itch.io to leave a comment.
I always comeback here for some rain and gardening. btw, copy paste is too op for the normal part, maybe unable it... somehow.
Cute, but cumbersome game. All the planting, feeding, and harvesting could be done with a button each, with a special button for sacrificing. Might even work with just two really.
that would kinda defeat the purpose of the "out of control"
just buttons wouldn't rly be out of control, a text field on the other hand is
Complete nonsense. I'm aware that that's what the dev intended, but console commands don't somehow magically make the game "out of control", like oh no I have to hit up one more time if I get a text message. It's just boring
out of control more means unusual controls, a text box to control the whole game is indeed unusual
Think whatever you want, out of control it is not, and for good gameplay it does not make either.
Clever idea. I love it! it can be developed to full game! So many people may learn about linux too!
this was a great find! i'll be returning to this little charming game =D
Greatly enjoyed this little escape.
As a lover of mini-games, this hit the spot.
Thank you for this beautiful experience.
how long does it take plants to grow? mine wont grow its been 33 days :((
plants only grow if the tile is fed
It might be interesting if it involved the need for some sort of automation, even if just writing scripts/functions - as it is, your role as a player is just to smash the keyboard while the thing happens, no real agency. I'm sorry, but it's boring, as good as the audiovisuals and concept are.